- Portland, OR
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11:45
(UTC -07:00) - in/alrik-olson
Highlights
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bevy_dlss5
bevy_dlss5 PublicDLSS 5 Neural Rendering for Bevy 0.19.1. Tested on an RTX 4090 with Vulkan.
Rust 1
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think-and-ship
think-and-ship PublicAn MCP server for planning, execution and validation: Structured reasoning (think_*) + execution tracking (ship_*) + roadmap + signals for AI coding agents. Rust · stdio + Streamable HTTP · git-nat…
Rust 1
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robco-terminal
robco-terminal PublicA Fallout-inspired terminal emulator with retro CRT effects and AI-driven interactions using OpenAI, Anthropic, and Meta models.
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bevy_solarik
bevy_solarik PublicRay-traced lighting for Bevy 0.19.1, with sky lighting, local lights and alpha-tested foliage. A fork of bevy_solari.
Rust 1
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how-games-draw
how-games-draw Public22 hands-on lessons on how a game turns triangles into the picture on your screen, with about a hundred demos you can drag around
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