I am a hands-on Staff/Lead software engineer building commercial software since 2008. My current work spans TypeScript and Node.js backends, React product interfaces, PostgreSQL, AWS, and production AI/RAG systems.
Earlier in my career, I worked extensively on games and interactive clients. Game and engine development are still part of my independent projects, and I am open to returning to commercial game development for the right opportunity.
I am open to international remote roles and relocation. You can find my broader experience on LinkedIn.




