A 2-dimensional multiplayer game utilising ray tracing.
Available at doppler.schmelczer.dev.
For optimised 2D ray tracing, SDF-2D is used.
Run npm install && npm run init once, then npm run dev. Run npm test for
regressions, npm run lint:check for formatting and lint, and npm run build for
all production bundles. Tests rebuild the shared library before running.
The website's server list is hardcoded in
frontend/src/scripts/configuration.ts —
edit it to add or remove game-server origins.
Run the server image locally:
docker build -t doppler-server .
docker run -p 3000:3000 doppler-server --name "My server" --playerLimit 16
