Official Smokin' Guns team engine repository, master branch was directly imported from SourceForge Subversion repository, pull requests will be reviewed and integrated in future Smokin' Guns releases.
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Updated
Apr 19, 2014 - C
Official Smokin' Guns team engine repository, master branch was directly imported from SourceForge Subversion repository, pull requests will be reviewed and integrated in future Smokin' Guns releases.
This project provides the source code for a DLL to interact with Star Citizen's CVar system, along with an injector application that manages automatic launching of the game and injection of DLLs into it's process.
❑ All CS:GO cvars alongside ones marked as hidden/development-only
World of Warcraft Wrath 3.3.5a addon that automatically sets CVars for maximum visual quality.
MCP server for World of Warcraft addon development: 20 tools that give Claude, Cursor and any MCP client the in-game Lua API, Blizzard's shipped UI source, CVars, FileDataIDs and texture atlases, plus Lua linting, TOC/XML validation and addon scaffolding. Retail, Classic, Classic Era and WoW Forever. Install with npx.
Launcher Commands I use for Left 4 Dead 2, for a mix between better performance and better image quality than the original.
A Sourcepython plugin which allow you to configure Cvar and restriction by map.
All halflife and other related games cvars. Active updates.
CSGO Server Config for LinuxGSM with custom cvars and well organized.
GLua library for easily defining preferences and enforcing preferences serverside
An system to change the map based on the player count
Console config variables library for game engines
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