Julia implementation of various rigid body dynamics and kinematics algorithms
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Updated
Nov 8, 2024 - Julia
Julia implementation of various rigid body dynamics and kinematics algorithms
A differentiable physics engine and multibody dynamics library for control and robot learning.
Compact implementation of spatial algebra, and Featherstone's articulated-body algorithm (ABA), composite rigid body algorithm (CRBA), and the recursive Newton-Euler algorithm (RNEA) with end-to-end automatic differentiability (AD). Depends on STL, GLM and autodiff libraries.
Rigid-body dynamics algorithms
A C++ articulated body physics engine for interactive demos and experiments.
A matlab library created for computing dynamics and kinematics of articulated rigid body systems
Rigid body physics demo including simple car physics and Featherstone's algorithm
Simple N articulated links simulation.
A 6-DoF flight simulation framework in C++
Featherstone rigid-body physics library built in Rust
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