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game-cache

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server

RuneJS is a RuneScape game server written in TypeScript and JavaScript. The goal of the project is to create a comprehensive game engine, while also providing simple and easy to use content development systems and APIs.

  • Updated Sep 3, 2026
  • TypeScript

LANCache Manager - Self-hosted web dashboard for monitoring Lancache data, Real-time download tracking, bandwidth analytics, cache management, and client monitoring. Docker deployment with Prometheus metrics and Grafana integration.

  • Updated Sep 19, 2026
  • C#

FiveMCacheCleaner is a lightweight, efficient utility designed to optimize your FiveM gaming experience. It automatically detects and cleans FiveM cache folders, including server caches, improving game performance and reducing load times. After cleaning, it offers a convenient option to launch FiveM directly.

  • Updated Feb 18, 2025
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