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hdr10

Here are 44 public repositories matching this topic...

AetherEngine

Media player engine for iOS, tvOS, macOS and visionOS. FFmpeg demux, VideoToolbox / dav1d / libavcodec decode (HEVC, H.264, AV1, VP9, MPEG-2, VC-1), live TV with DVR timeshift and hardware deinterlace, Dolby Atmos passthrough, HDR10 / HDR10+ / Dolby Vision / HLG, text + bitmap + teletext subtitles, plus a lean audio-only path. You ship the UI.

  • Updated Sep 19, 2026
  • Swift
Sodalite

Native Jellyfin client for Apple TV, iPhone and iPad with built-in Seerr requests. Direct Play for movies, shows, music and live TV with DVR, real HDR10 / HDR10+ / Dolby Vision and Dolby Atmos. AirPlay and Picture in Picture on iOS. Powered by AetherEngine.

  • Updated Sep 19, 2026
  • Swift

Next-generation Windows-native HDR screenshot tool — full 16-bit HDR pipeline, region snipping / clipboard history / OCR / AVIF·JXL·PNGv3 encoding / color management, natively built on WinUI 3. / 新一代 Windows HDR 截图工具,16bit 全链路捕获,区域截图 / 剪贴板历史 / 文字识别 / AVIF·JXL·PNGv3 编码 / 色彩管理,基于 WinUI 3 原生构建。

  • Updated Sep 14, 2026
  • C#

One-click installer for DLSS 5 Neural Rendering. Detects your games and builds the whole chain - including DirectX 9 and 32-bit titles, through DXVK or dgVoodoo2 with a 64-bit helper process. Also manages RenoDX HDR mods. Free and open source, for Windows.

  • Updated Sep 7, 2026
  • C#

Quantum Dynamic Range Video: floating-point format & toolchain succeeding integer HDR/DolbyVision, Float64 mastering → Float32 PQ/HLG delivery, Open Dynamic Metadata v2, AV1 muxing to MP4, fMP4/CMAF (DASH/HLS), IVF/OBU, HDR10 metadata, DisplayHDR targets, HDR10+/DV interop with loss reporting, and public-key + post-quantum (FIPS204 MLDSA) signing.

  • Updated Jun 15, 2026
  • Rust
vantagedisplaymanager

Display profiles for Windows 11 that actually stick. Save a complete display setup — layout, resolution, refresh rate, HDR, color depth, scaling — and switch back to it in one click, one hotkey, or one scripted command. Every switch is verified and reverts itself if it fails.

  • Updated Sep 18, 2026
  • C#

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