Archive Unpacker/Packer For PlayStation Archive (PSARC) Files
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Updated
Oct 3, 2025 - C#
Archive Unpacker/Packer For PlayStation Archive (PSARC) Files
Silly example of a parallel job manager/coroutine system inspired by the GDC Naughty Dog presentation
Self-hosted revival backend for The Last of Us: Factions (PS3) multiplayer under RPCS3, plus the protocol reverse-engineering research behind it.
A Fiber-based job manager written in C++. Plus a Promise-like api because why not.
The website for The Last Of Us game
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