Project Interaction Library for Emacs
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Updated
Sep 16, 2026 - Emacs Lisp
Project Interaction Library for Emacs
Project demonstrating in Unity how to fire a projectile at a target by either specifying its initial velocity or initial angle. Also draws out the projectile's expected trajectory.
Manage org-mode TODOs for your projectile projects
Ivy UI for Projectile
Native C/C++ ballistic intercept solver for moving targets with gravity and quadratic drag.
Streamlined feature-packed Projectile Engine for Godot 4 - A modular system for creating and managing thousands of customizable projectiles with optimal performance.
Display all TODO and FIXME entries for a project or buffer in ivy. Extracted from doom-emacs.
An improved version of FastCast with Parallel scripting, more extensions, and statically typed, A powerful modern projectile library
My [old] Emacs Config. I've moved to Doom now 👇
High-performance, lightweight, header-only C++ library with native Python bindings for projectile trajectory prediction and firing-solution solving
Godot plugin to create projectiles with movement on curve.
Export your projectile project's environment variables in .envrc
一个使用 Cocos Creator 3.4 开发的炮弹抛射示例项目。项目核心主题为抛射体运动(Projectile Motion)在游戏开发中的实践。
Plugin for Godot, that adds a projectile system
learning emacs
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