Auto-completion, Syntax Highlighting, Go to Declaration, Build and Run and more..
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Updated
Aug 30, 2018 - Python
Auto-completion, Syntax Highlighting, Go to Declaration, Build and Run and more..
Ultimate Hysteria Modding Framework 2026: Runtime Reflection API & Asset Studio for UE3
Tron: Evolution Mod. 👀
Modified client of Outlast game
A VC++ 2017 Solution configured to build Unreal Engine 3 SDK Generator - Originally created by TheFeckless. Inject this dll into an UE3 game to generate an SDK (Should work with any version of Rocket League as is).
Experimental two-player co-op mod for Alice: Madness Returns, built on MadnessPatch 3.1.1.
Windows app that patches ShaderCache object references in UE3 script (.u) packages to make the shader caches automatically load when loading mod scripts. Allows the usage of custom master materials in mods.
Python cli script to unpack and repack Unreal Engine 3 COALESCED_xxx.BIN files
This is a patch for the core FBX add-on that ships with Blender, that fixes some incompatibilities with AHiT/UE3.
Rising Storm 2: Vietnam zombie mode mod.
Unreal Engine 3 (x64) SDK generator for internal software
Config parser for UDK .ini files.
A small Python script used to batch convert images from supported formats to ones A Hat in Time/Unreal Engine 3 better supports - compressed PNG for fully opaque images and RLE TGA for transparent images.
Experimental Rising Storm 2: Vietnam Mumble/Murmur integration mutator/mod.
Config for Sanctum 2
Pure UnrealScript SSL/TLS implementation and cryptography utilities based on BearSSL. Work in progress.
Unreal Engine 3 patch to package in the correct format that Outlast relies on, designed for the Outlast Source. All credits go to Epic Games and Red Barrels respectively.
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