A Wolfestein 3D based raycaster made with PlatformIO esp32 written in C++ with a SDL2 port, too.
-
Updated
Jun 19, 2024 - C
A Wolfestein 3D based raycaster made with PlatformIO esp32 written in C++ with a SDL2 port, too.
Simple Raycasting engine implemented in Javascript , to learn how it works I use this web:
cub3D is a 3D game engine inspired by the classic game Wolfenstein 3D. It is designed to render a maze-like environment and simulate a first-person perspective, providing an immersive gaming experience. The project is written in C and utilizes the MLX42 library.
To associate your repository with the wolfestein topic, visit your repo's landing page and select "manage topics."