The native UI for Apple Containers and (o)MLX sandboxes, written in swift as a replacement for docker desktop
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Updated
Sep 16, 2026 - Swift
The native UI for Apple Containers and (o)MLX sandboxes, written in swift as a replacement for docker desktop
App-friendly Swift APIs for Apple's on-device Music Understanding framework.
WWDC 2026 session notes: LLM-written digests plus Apple's transcripts, metadata, and code snippets
[ACCEPTED] Submission for WWDC26 Swift Student Challenge Winner🦻
A steganography game using iOS accessibility tools for the Swift Student Challenge 2026
Silicon Valley's Hotdog or Not Hotdog detector — built with Apple Foundation Models (iOS 27)
BlinkBreak is an offline iOS game designed to combat "Computer Vision Syndrome" (Digital Eye Strain). Instead of using a touch screen, the app utilizes the TrueDepth Camera and ARKit to turn the user's eyes into the game controller.
[SSC26 Distinguished Winner] iOS app to create mandalas
WWDC26 Swift Student Challenge Submission - Neuralia ( Distinguished winner 🏆)
Swift Student Challenge 2026 Submission. A ADHD brainstorming app built from the ground up to enable clear and constructive work. Speak anything that comes to mind into the input and the on-device model will automatically seperate it into a tree different topics and sub-topics.
Native macOS 27 playground for Apple Foundation Models and Private Cloud Compute
A physics-based pen fighting game built with SwiftUI + SpriteKit — Swift Student Challenge 2026
Jogo musical narrativo em SwiftUI — app playground do Swift Student Challenge WWDC26, com quatro fases instrumentais
On-device BLE tracker detector implementing the Apple-Google DULT spec (IETF draft-ledvina-apple-google-unwanted-trackers-02) with Core AI on-device ML inference — built with Swift, Core Bluetooth, and Apple's WWDC 2026 Core AI framework.
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